Sony E3 2006 Press Conference in one minute. Pay attention to the guy who is notknow that they pander to the fanboy.
When I went to E3 in... 2004, was it? The PSP was announced and we were told that we could see it in demo form on the show floor. They then proceeded to show us Spiderman on the PSP. Then you go over to the Nintendo one where they pull the DS out of their pocket and announce that you can play it on the show floor, compared to looped demos that you couldn't even touch on the Playstation side. And then they brought out the big guns and announced the newest Zelda game which will be coming out at the end of this year.
I had read an article a few days ago, I wonder if I'll be able to find it again. Someone recorded the ambient audio when the Super Smash Bros. Brawl trailer was at the Press Conference for this year. You could hear the whoops and amazement when certain elements were on-screen, like the newcomers to the game, and even the Nintendog. If only I had an audio clip of what the 2004 Press Conference sounded like when the new Zelda was announced, it was insane.
And yes, I'll admit to being part of the fanboys in the regard. :D
When I went to E3 in... 2004, was it? The PSP was announced and we were told that we could see it in demo form on the show floor. They then proceeded to show us Spiderman on the PSP. Then you go over to the Nintendo one where they pull the DS out of their pocket and announce that you can play it on the show floor, compared to looped demos that you couldn't even touch on the Playstation side. And then they brought out the big guns and announced the newest Zelda game which will be coming out at the end of this year.
I had read an article a few days ago, I wonder if I'll be able to find it again. Someone recorded the ambient audio when the Super Smash Bros. Brawl trailer was at the Press Conference for this year. You could hear the whoops and amazement when certain elements were on-screen, like the newcomers to the game, and even the Nintendog. If only I had an audio clip of what the 2004 Press Conference sounded like when the new Zelda was announced, it was insane.
And yes, I'll admit to being part of the fanboys in the regard. :D
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I would wholeheartedly disagree, in that the "playability" factor is pretty much BS. The Warhawk demo was about a week old, since that's how long the developer knew about Sony wanted to put motion sensing in the controller. In fact, according to the developers I know and regularly talk to, they were completely floored by the announcement, as the dev kits that some of them had gotten didn't include this feature.
Oh yeah, and while we're on the subject, the lack of rumble in the controller "interferes with the motion sensor"? Riiiiiiight. Because the Wii (with a far more complex motion sensing system) doesn't have rumble either because... oh wait, it does. Could it be because Sony GOT SUED over their rumble technology and rather than fess up to it, they remove it completely for the next generation, interrupting a LOT of developers who were employing rumble, expecting it to be there? Probably.
You'll have to forgive me, but as a gamer, Sony has made me extremely angry over their Trojan-horsing of Blu-Ray into people's homes, possible Draconian copyright rules (kiss the used game market goodbye), sequel after sequel after sequel... With only one really "solid" game on it and a $660 price tag (because the $550 one we all know is tantamount to the Xbox 360 Core package: completely useless) Sony's going to be ignored completely in my household this generation - at least until the price comes waaaaaaaaaaaay down. Like, way. Really way. Wii-level.
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I think it (rumble) in a dual shock, multiple speed variancy as it has been before, would have been difficult mostly due to power consumption. Also, from what I understand, the situation is a bit different in both controllers. I'm guessing Sony's using some cheap ass gyro trick in their controllers (which would be interferred with if they rumbled, because the gyros in the controller would shake), and Nintendo is using Magic. That's right. Magic. :D (I think Nintendo's probably uses something more complex to deal with the infared sensor rather than using gyros) Seriously, that lawsuit probably didn't help, as another generation of shock technology would just add to their mounting payout right now. Even if it was expected to be there, I'm not sure most players really notice it much. They might notice it now that it's gone, but usually it hasn't really been an integral part of gameplay.
I'm not going to buy a PS3 because of a lot of different reasons, not the least of which is that I have an extremely waning love of (console) games right now. I've stated before that Wii is probably the system for me. I've also said that I won't be able to help myself probably when ZOE3 comes out on it (if it does) in about 3 years. BluRay aside, (something else I've ranted about on my own LJ, if you read in the past week) the PS3 is not really fitting into my lifestyle or life attitude, and I'm not exactly happy with Kutaragi either.
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