Haven't installed Firefox 3 yet... just need to clear out some more links ;p
I've been reading a blog called Japanmanship lately. He talks about some interesting details of a British immigrant working with video games in Japan. A little while ago he talked about a "true" real-time flash (!) strategy game called Ikariam. I say "true" real-time because if something takes 4 hours to be made, it's not like you can advance time - you should probably logout and revisit it in 4 hours. Meanwhile, others are playing in the exact same manner. I believe this is called a "persistent world" or something...? (He's revisited Ikariam just recently, too.)
He also posted an article about Emotional Design, in that, in comparison to North-American games, a lot of Japanese games deal with how a game feels as well as how it plays. Some games make me emotional (see: my Gravitation post) and that may explain why I seem to enjoy some Japanese games moreso than North American ones. (I also appreciate the wackiness that some Japanese games have. See: Warioware.)
While I'm on the topic of Japanese games, I have recently learned about a Mind Your Language Japanese lesson DS "game". Seeing that "My Word Coach" has focused primarily on French, Spanish, and German (I think?), I have no choice but to go with this Berlitz Academy program. Might be helpful. I haven't even cracked the spine on the "Japanese for Busy People" book I bought a month ago as an alternative to taking the Japanese Language course as... well, I'm too busy to take the class ^^;;
I've been reading a blog called Japanmanship lately. He talks about some interesting details of a British immigrant working with video games in Japan. A little while ago he talked about a "true" real-time flash (!) strategy game called Ikariam. I say "true" real-time because if something takes 4 hours to be made, it's not like you can advance time - you should probably logout and revisit it in 4 hours. Meanwhile, others are playing in the exact same manner. I believe this is called a "persistent world" or something...? (He's revisited Ikariam just recently, too.)
He also posted an article about Emotional Design, in that, in comparison to North-American games, a lot of Japanese games deal with how a game feels as well as how it plays. Some games make me emotional (see: my Gravitation post) and that may explain why I seem to enjoy some Japanese games moreso than North American ones. (I also appreciate the wackiness that some Japanese games have. See: Warioware.)
While I'm on the topic of Japanese games, I have recently learned about a Mind Your Language Japanese lesson DS "game". Seeing that "My Word Coach" has focused primarily on French, Spanish, and German (I think?), I have no choice but to go with this Berlitz Academy program. Might be helpful. I haven't even cracked the spine on the "Japanese for Busy People" book I bought a month ago as an alternative to taking the Japanese Language course as... well, I'm too busy to take the class ^^;;