I looked at Penny Arcade's news post and they were discussing pre-orders on games. Read the second and third newsposts. I tried to paraphrase it, but I can't find a way aside from "managers have quotas to fill on pre-orders, and might even not sell you the game on the first day if you didn't pre-order it, to teach walk-in customers a lesson to pre-order in the future".
This makes me think. Apparently this has nothing to do with the companies themselves, it's just that the managers are forced to make a monthly quota of pre-ordered games to assure their jobs are not in jeopardy.
This is intruiging. I wonder if this same style of pre-ordering to meet quotas is practiced here in Canada. Considering that we can go into a store and pick up the latest Soul Calibur or F-Zero game, I figure that it's not as bad here.
But "teaching customers a lesson" by not selling the game to walk-in customers on the first day, or even first week? The only lesson I get from this poor practice is that I shop elsewhere. If I can't find the games I want, I move on. Plain and simple. Typically if the EB or Game Shack doesn't have the game, I go to a bigger store, like Toys R Us or Future Shop.
Now, I'm not one to typically wait in line at the break of dawn for games (although I have to admit I've done that with the past two Nintendo consoles, and I didn't pre-order), but that's just not right. I'm reading the forum topic about it and someone mentioned that a manager actually asked an employee to cough up $5 for a reservation on a game he had no intention of buying. That totally disgusts me. If I was working in that type of situation, I would've just quit right then and there. That's not business, that's faking numbers. If I did that in the Cash Office at Canadian Tire I would've done jailtime for theft.
All for a manager to keep their job. *rolls eyes* I would hope that I never have to work underneath a lowlife manager that uses those tactics to keep their job.
This particular post shows some of the logic that I don't understand. Are companies really willing to lose $60-70 a game just so that they keep their job? A company can't survive if they don't sell their stock... I guess it's more along the lines of managers just tying to save their necks at the risk of closing the store.
The end doesn't justify the means...
EDIT: Just discovered, someone's trying to sell a Australian (PAL) SNES for approximately $10,000US. I don't think an unopened SNES is worth the price of 10 AIBOs. O.o
This makes me think. Apparently this has nothing to do with the companies themselves, it's just that the managers are forced to make a monthly quota of pre-ordered games to assure their jobs are not in jeopardy.
This is intruiging. I wonder if this same style of pre-ordering to meet quotas is practiced here in Canada. Considering that we can go into a store and pick up the latest Soul Calibur or F-Zero game, I figure that it's not as bad here.
But "teaching customers a lesson" by not selling the game to walk-in customers on the first day, or even first week? The only lesson I get from this poor practice is that I shop elsewhere. If I can't find the games I want, I move on. Plain and simple. Typically if the EB or Game Shack doesn't have the game, I go to a bigger store, like Toys R Us or Future Shop.
Now, I'm not one to typically wait in line at the break of dawn for games (although I have to admit I've done that with the past two Nintendo consoles, and I didn't pre-order), but that's just not right. I'm reading the forum topic about it and someone mentioned that a manager actually asked an employee to cough up $5 for a reservation on a game he had no intention of buying. That totally disgusts me. If I was working in that type of situation, I would've just quit right then and there. That's not business, that's faking numbers. If I did that in the Cash Office at Canadian Tire I would've done jailtime for theft.
All for a manager to keep their job. *rolls eyes* I would hope that I never have to work underneath a lowlife manager that uses those tactics to keep their job.
This particular post shows some of the logic that I don't understand. Are companies really willing to lose $60-70 a game just so that they keep their job? A company can't survive if they don't sell their stock... I guess it's more along the lines of managers just tying to save their necks at the risk of closing the store.
The end doesn't justify the means...
EDIT: Just discovered, someone's trying to sell a Australian (PAL) SNES for approximately $10,000US. I don't think an unopened SNES is worth the price of 10 AIBOs. O.o
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sorry, but people have it right. all we care about down here is the bottom line. we care about that more than people's happiness, health, life...