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Monday, April 5th, 2010 05:42 pm
There's this game in Japan which came out in 2006 which has caused a serious amount of problems, called "RapeLay". Exactly as it says on the tin box, it's a Rape Simulator. And it's something CNN decided to dig out of the grave for some reason last week.

CNN starts off with a report that I heard about from most gaming weblogs like, a year ago (which actually resulted with Japan banning "rape" games), and then follows it up with a report later on in the week, where their expert calls out CNN for drawing attention to it since media attention is the best way for people to know of said program, even though the game is now 4 years old, and mostly forgotten, even in the gaming circles.

A few days later (as in right now), a Japanese manga/hentai artist has written an open letter to CNN, blasting them for insulting the entirety of Japan for their broad statements about women and their position of power in Japan.

I'm pretty disgusted with the whole concept of a "Rape Game". But the real problem here is that the US media is drawing attention to something that I would have never known of, even if I was following the Japanese game blogs 4 years ago, and I'd say I'm fairly knowledgeable about Japanese games and culture, even if I'm not up-to-date. I'm shocked at CNN's "reporting", and they seem to be nice and timely, too. The game's been out for 4 years now, many other games have come and gone, and like that copy of FIFA '05 of in the back of EB Games, it sits, forgotten. Why would they dredge up a game from 4 years ago, and was even reported on a full year ago in North America? I can think of many reasons from a business standpoint - ratings boost, "public interest", having to fill time… but if they hadn't pulled it up, would Japan be fighting with the States about an out-of-print and banned game right now? I highly doubt it. It's even been dealt with at Japan's governmental level (this is similar to the creation of the ESRB due to Mortal Kombat's graphic and bloody fatalities).

Let it die, CNN. You've already caused enough harm. Let Japan have the final word and put the entire story away, and don't reopen that can of worms.

~~

And to follow-up on the "Cross Days embarrassment" installer, now apparently there was a second version, which extorted money from the pirate to have their information removed. Which leads me to realize something - if you're pirating a game, why would you comply with their request for personal information in the first place? Were they really that dumb to think "I'll pirate this - oh, it wants my name and address? Sure!"
Monday, April 5th, 2010 10:30 pm (UTC)
Are you sure the 'personal information' doesn't just refer to the screenshot? (And other information gleaned off their harddrive?)
Monday, April 5th, 2010 10:51 pm (UTC)
My source (Japanator) mentions that it "asks for personal information" aside from data-collecting. *shrugs* I'm not certain. It's times like this that I wish I understood the Japanese language better.

But I mean, if you pirated software and it asked you to register, I wouldn't think the first reaction is to go and write correct info - but you're right, if there's no actual personal interaction then I'm mistaken ^^
Monday, April 5th, 2010 11:32 pm (UTC)
People who use the pirate versions of Clickteam's software are almost laughably easy to catch - they just turn up on the forums saying that they can't upgrade or something, we ask them to fill out the contact form with their name and serial number, and they gladly give us their names and addresses along with the well-known torrent serial. Pirates aren't what they used to be.
Monday, April 5th, 2010 11:34 pm (UTC)
I have to ask -- then what?
Monday, April 5th, 2010 11:43 pm (UTC)
Then we send Rik Waller round to their house and he eats them.