Some more linkies for y'all before I pass out :)
"Concept Art" from the original NES game, Legend of Zelda. What's really neat about the 5th and 6th images is that they're memory-mapping the rooms. The comments are lighting up as they never noticed that they all fit together like that. I would have never realized that, either... that's really impressive work that they had to do back then! I wonder if memory-mapping is really that optimized in today's games. Also note that a few of the dungeons spell out EAD (picture 6), which, if memory serves, is Nintendo's internal development company name. And then, on picture 2, you can see many enemy sprites, but check out the area near 6Ax:7Bx (also, CAx:DAx). For the sprites moving down the screen you see their faces, but they only needed to replace the top two sprite blocks for when they're walking up, away from the screen. The legs didn't change. Wow. I never noticed that as a kid; I may have to keep an eye on that in the future!
Not satisfied with Nanami Madobe? Bing had 5 more moe charas unlocked by "Bing"ing on the Japanese version of the site. If you're interested in using one of these themes, here's how to use them in XP and Vista.
Instructions on how to bake bread in your Rice Cooker. I am SO trying this. ^^
Here's something interesting. Gamer shirts that don't scream "Gamer". I like them, but I'm not much of a Polo shirt-kinda guy.
"Concept Art" from the original NES game, Legend of Zelda. What's really neat about the 5th and 6th images is that they're memory-mapping the rooms. The comments are lighting up as they never noticed that they all fit together like that. I would have never realized that, either... that's really impressive work that they had to do back then! I wonder if memory-mapping is really that optimized in today's games. Also note that a few of the dungeons spell out EAD (picture 6), which, if memory serves, is Nintendo's internal development company name. And then, on picture 2, you can see many enemy sprites, but check out the area near 6Ax:7Bx (also, CAx:DAx). For the sprites moving down the screen you see their faces, but they only needed to replace the top two sprite blocks for when they're walking up, away from the screen. The legs didn't change. Wow. I never noticed that as a kid; I may have to keep an eye on that in the future!
Not satisfied with Nanami Madobe? Bing had 5 more moe charas unlocked by "Bing"ing on the Japanese version of the site. If you're interested in using one of these themes, here's how to use them in XP and Vista.
Instructions on how to bake bread in your Rice Cooker. I am SO trying this. ^^
Here's something interesting. Gamer shirts that don't scream "Gamer". I like them, but I'm not much of a Polo shirt-kinda guy.
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Man, something almost feels really creepy about being offered cute girls by such a gigantic corporation... but I have to admit, they're really strongly designed :)
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Yeah, something's been lost in the fact that it's Microsoft-sanctioned. I won't think it had as big of a collaboration as the "OS-tan committee" (or whomever decides this stuff) would have. Still like Nanami Madobe; the hairclip's cute and her expression is very "moe".