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Tuesday, May 17th, 2005 09:42 am
My sister's hard drive is okay - it's just the computer that doesn't seem to be working. Maybe something fell loose. Ah well, it doesn't matter much - I took her old compy home last night and between that, TOPL, and sleep, I've got her old hard drive (3GB! Yikes!) almost up to full-functionality on that newer compy (with a 20GB hard drive, and I'll give her the old 30GB I won't need anymore once I've got my new drive in). I think it'll be finished tonight. :D

TOPL yesterday was held at another person's house, as they usually are. This must be the guy who mentioned he had about 25 pins. *blinks* About 25 pins working, yes... everywhere you looked in the basement, there were these giant boxes... which after many double-takes, I discovered they were pinball machines, folded-up. He had three machines in his 'shop', which is like a regular person's workshop, only dominated with three in-repair systems. Incredible.

Anyhow, the games we played this week were The Simpsons (again, and I still didn't do well), Big Flipper (an older machine with gigantic flippers, as its name implies... I TILTed it way too much), Flash Gordon, and Nugent (which I kept calling "Nougat", and did incredibly well on it). I think I scored an 8 last night (as opposed to a 9 or 10).

Other games I was fascinated by were Dr. Dude and his eXcellent Ray (silly game, but fun and lots of targets), Party Zone (it's fun - right in the center is "Captain B. Zarr", who watches the ball as it careens around - a nice touch).

...And then there's this awesome game called Safecracker. I had heard about this game and its mystical "tokens", but never actually seen it until last night. The premise is that you are trying to break into a bank protected by an ultra-high-tech security system (with a sexy female voice, I might add). Instead of having a set number of balls, you have an unlimited number of balls and a time limit. once the timer runs out, it's in "Sudden Death" and draining the ball at that point ends your game.

Take a look at the backglass - Once you've broken your way into the bank (through one of three entrances), you play a video-mode where you spin a video combination lock to advance towards the vault, and the guard rolls a die in an attempt to catch you. There's good and bad spaces to land on, and obviously bad spots all kick you out of the board game. It's a great little game built into a pinball.

Now, do you see the little slot underneath the combination lock, ner the bottom? Once you've broken your way into the vault, the slot spits a token out at you, which rolls right down the glass (and will smack you in the crotch if you aren't paying attention)! There are 2 different designs on the tokens, making them collector's items, and since Safecracker is the only game that uses them, they're kinda hard to find.

Furthermore, once you acquire a token, you can insert it back into the game for a special mode called "Assault on the Vault". So aside from getting a token for breaking into the Vault initially, you also get a second minigame - which is a lot of fun.

No TOPL next week, due to the Victoria Day holiday. Perfect timing! I wouldn't have been able to make it anyhow. :) 3 1/2 days! :D

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